A near-eye visor is one of the most vital components in a head-mounteddisplay. Currently, freeform optics and waveguides are used to design near-eyevisors, but these structures are complex and their field of view is limitedwhen the visor is placed near the eye. In this paper, we propose a flat,freeform near-eye visor which uses a sub-wavelength patterned metasurfacereflector. The visor design imparts a spatial phase profile on a projecteddisplay pattern and can be implemented using a micron-scale thick metasurface.As the resulting metaform visor relies on diffraction, it can preserve a largefield of view (77.3{\deg} both horizontally and vertically) when placed only2.5 cm away from the eye. We simulate the metasurface visor to estimate themodulation transfer function, and find that the projected image quality issufficiently high for human vision. While the design of the metasurface isinitially performed via ray optics, using full-wave finite-differencetime-domain simulation we validate a scaled version of our visor design.
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